Tutorial 06

 This week unity was few exercise that i had to get done. there was 2 different part to this lesson one was called visual styling- user interface- head up display. The other one was world interaction- Dialog ray cast the whole process took too much time in my hands. I had to add a ul by making the canvas mostly putting it in a empty place in the hierarchy. then i added transform into the scripts so i could see the health of the player in the game which it gave me a good bar. on the second part was making a new player in the game by putting the sprites into the game so everything could respond. it was shorter then the first one with only a few step to follow. i hope the next lesson would be easy and less time consuming.   




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