Games MDA

 This week blog we are talking about MDA gaming its show us how its play a big important part in making a video game for this semester. MDA means Mechanic, Dynamics and Aesthetic.  The MDA is a tool that mostly used in game design and its break games into those categories. from reading more about MDA there are 3 part broken down to, the first one is:

Mechanic can be jumping walking running and looking around in the game its can also be a complex system just like a game i played called uncharted 4 taking the building block will create the Dynamic on the game.

Dynamic can be a higher level in the game it's also the emergent behavior that arise from gameplay when the mechanics are put into use for example monopoly because you can move around the playing broad.

Aesthetic has 8 different parts called the 8 kinds of fun :

Sensation are the emotion that are in the player like fear stress joy and happiness its really good for horror games.

Narrative are touching story that the player is very interested to discover/ending in the game.

challenge can be obstacle course like puzzles and trap to that you need to avoid in a game.

Fellowship when the game is acting like a framework and you can play with friends so in the end win stuff together.

Discovery is when you can wander and uncover new things in the game by yourselves.

Expression when you have tools that giving to you so u can enjoy the game and show how you feel when playing.

Submission is when your mashing work on the game or even grafting so would accomplish your duty in the game.





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